Next week's goals and schedule
R: Research Methods used in Graphic Novels (scripting, developing graphic style, etc.), explore more Interactive Narrative for inspriation on making the DGN less passive. Narrow down books, put in order for books
F: Look over storyboards, Evaluate scope, begin proofing and scanning in storyboards
S: Proof storyboards
S: Look at some graphic styles available online, evaluate why they are functional, begin to get an idea of what sort of graphic style to use.
M: Continue Sunday's work. Begin Character mock-ups and research images that might be needed.
T: Character mockups, research continued
W: Char Mockups - finalize, begin looking at panel layout and how the panels should function. Evaluate how various media will be used.
R: Continue Panel Layout, evaluate sample pages.
Let's see if I can keep to it. Keep your fingers crossed!
For reference, Here's a list of potential books I'm thinking of ordering. Any suggestions?
Liveness: Performance in a Mediatized Culture
by Philip Auslander
PHP and MySQL for Dynamic Web Sites: Visual QuickPro Guide
by Larry Ullman
Arguing Comics: Literary Masters On A Popular Medium (Studies in
Popular Culture)
by JEET HEER (Editor), Kent Worcester (Editor)
Reinventing Comics : How Imagination and Technology Are
Revolutionizing an Art Form
by Scott McCloud
Writers On Comics Scriptwriting
by Mark Salisbury
Writing and Illustrating the Graphic Novel : Everything You Need to
Know to Create Great Graphic Works
by Mike Chinn
It's a Good Life, If You Don't Weaken
by Seth
Vernacular Drawings
by Seth
Digital Art (World of Art)
by Christiane Paul
F: Look over storyboards, Evaluate scope, begin proofing and scanning in storyboards
S: Proof storyboards
S: Look at some graphic styles available online, evaluate why they are functional, begin to get an idea of what sort of graphic style to use.
M: Continue Sunday's work. Begin Character mock-ups and research images that might be needed.
T: Character mockups, research continued
W: Char Mockups - finalize, begin looking at panel layout and how the panels should function. Evaluate how various media will be used.
R: Continue Panel Layout, evaluate sample pages.
Let's see if I can keep to it. Keep your fingers crossed!
For reference, Here's a list of potential books I'm thinking of ordering. Any suggestions?
Liveness: Performance in a Mediatized Culture
by Philip Auslander
PHP and MySQL for Dynamic Web Sites: Visual QuickPro Guide
by Larry Ullman
Arguing Comics: Literary Masters On A Popular Medium (Studies in
Popular Culture)
by JEET HEER (Editor), Kent Worcester (Editor)
Reinventing Comics : How Imagination and Technology Are
Revolutionizing an Art Form
by Scott McCloud
Writers On Comics Scriptwriting
by Mark Salisbury
Writing and Illustrating the Graphic Novel : Everything You Need to
Know to Create Great Graphic Works
by Mike Chinn
It's a Good Life, If You Don't Weaken
by Seth
Vernacular Drawings
by Seth
Digital Art (World of Art)
by Christiane Paul


3 Comments:
Sounds like a plan! I'm looking forward to seeing your storyboards. In terms of resources, do you have an idea of the technical resources that will go into making the site? Are there people or material resources in the building that you'll need to draw on?
Comics format question: your storyboards come across as taller than my browser - yeah, I know we're talking about scans, but I'm interested in your thinking about shaping comics content for the browser medium. There are some interesting experiments out there - McCloud has an insanely vertical piece, and eSheep some massively horizontal ones.
Those aren't storyboards at all, I've got those on index cards! I plan on scanning them sometime today or tomorrow and posting them up. Those were just mockup pages from when I was trying to do a print/web version...which I don't think I'm doing now.
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